Solidy zachowane
Zamknięte bryły pozostają zamknięte. Bez dziur, bez odwróconych normalnych, bez zepsutej rozmaitości.
Zmniejsz liczbę wielokątów zachowując solidy, hierarchię, UV i tekstury — wystarczająco szybko, by dostrajać na żywo.
Drop a GLB or STL model, drag the slider, export the simplified mesh as GLB, STL, or USDZ (AR Quick Look). Runs entirely in the browser. Free for reductions up to 50%.
Works with Blender, 3ds Max, Rhino, Cinema 4D, Unity, Unreal, Three.js, and any workflow that consumes GLB or STL.
Install as a SketchUp extension (SketchUp 2022+). Simplify a selected component in place, or load an external GLB/STL onto SketchUp's native Face entities — hierarchy, materials, and soft edges preserved.
Free — up to 50% reduction. Covers most quick cleanups before web/AR publish, LayOut, or handoff.
Premium — unlimited reduction, in-place update on existing model entities, one license for Web + SketchUp.