Solides préservés
Les volumes fermés restent fermés. Pas de trous, pas de normales inversées, pas de manifold cassé.
Réduisez les polygones tout en conservant les solides, la hiérarchie, les UV et les textures intactes — assez rapide pour ajuster en temps réel.
Drop a GLB or STL model, drag the slider, export the simplified mesh as GLB, STL, or USDZ (AR Quick Look). Runs entirely in the browser. Free for reductions up to 50%.
Works with Blender, 3ds Max, Rhino, Cinema 4D, Unity, Unreal, Three.js, and any workflow that consumes GLB or STL.
Install as a SketchUp extension (SketchUp 2022+). Simplify a selected component in place, or load an external GLB/STL onto SketchUp's native Face entities — hierarchy, materials, and soft edges preserved.
Free — up to 50% reduction. Covers most quick cleanups before web/AR publish, LayOut, or handoff.
Premium — unlimited reduction, in-place update on existing model entities, one license for Web + SketchUp.