Decimify for SketchUp
Install as a SketchUp extension (SketchUp 2022+). Simplify a selected component in place, or load an external GLB/STL onto SketchUp's native Face entities — hierarchy, materials, and soft edges preserved.
Plans
Free$0
- Personal projects, learning, open-source
- Full reduction range and features
- No license key needed, no seat limit
- Honor-based; free tier shows a small footer reminder
Premium
- Commercial license — studio, firm, paid client work
- Same feature set as Free
- Clean UI — no free-tier footer reminder
- One-time purchase, no subscription
The problem
SketchUp's native tools aren't built for dense polygon meshes:
- A Revit model exported to SKP often lands at 2M+ faces.
- Imports from CAD and DCC tools can include high-res sculpts or photogrammetry.
- Furniture and vegetation from asset libraries are usually over-detailed for context models.
Dense meshes crash SketchUp, slow LayOut, and bloat file sizes. Decimify fixes this in place — no round-trip through an external tool.
How it works
- Select a Group or Component in your SketchUp model.
- Open the Decimify panel from the Extensions menu.
- Drag the slider to reduce polygon count. The preview updates live in an embedded 3D viewport.
- Click "Update in Model." Decimify replaces the selection's geometry in place — position, materials, and edge properties preserved.
You can also load a GLB or STL file directly into the plugin, simplify it, and commit it into the current model as a new Component.
What it preserves
Groups and components. Multi-level hierarchies survive the round-trip. Each component definition is simplified independently so reused instances stay linked.
Materials and textures. Texture-mapped faces keep their UV projection per face. Multi-material groups keep their material runs intact — no flattening to a single material.
Soft and smooth edges. Edge-level soft? and smooth? flags are captured from the source before extraction and re-applied on commit, so shading doesn't flatten after reduction.
Scene position. Transforms and insertion points stay exactly where you left them. Commits are single-step-undoable.
Quality
Runs on the same engine as the online version — silhouettes stay sharp, UV seams stay clean, and shading creases don't soften as the polygon count drops. The plugin UI is embedded in SketchUp via HtmlDialog; no external window, no round-trip through another app.
System requirements
- SketchUp 2022 or newer.
- Windows or macOS.
- Internet connection — the plugin UI is served online so you always run the current version with no reinstall.
Personal vs commercial
Decimify is free for personal use — personal projects, learning, open-source contributions. No license key needed, full feature set, no seat limit.
Commercial use (studio, architecture firm, paid client work) requires a one-time commercial license. The plugin doesn't tech-enforce this — it's honor-based. Free tier shows a small footer reminder until a license is added; paying customers get a clean UI.
Install
- Download
decimify.rbz. - In SketchUp: Extensions → Extension Manager → Install Extension — pick the
.rbz. - Restart SketchUp. A Decimify panel appears under the Extensions menu.
- For commercial use, add your license key in the Decimify panel.
Typical uses
- Reducing a Revit-imported context model for interior rendering.
- Trimming furniture library components before placing them in a scene.
- Decimating a photogrammetry site survey so SketchUp can navigate the view.
- Preparing a SketchUp model for export to real-time engines like Twinmotion or Unreal.
- Cleaning up a dense imported asset before LayOut.
